(Whenever this card deals damage ⇒ You gain that much life.)
When this card enters the field ⇒ Look at the top three cards of your deck. You may put a non-chant card with total cost 3 or less from among them into the field. You may invert that card. Put the rest on the bottom of your deck in any order.
This card gains [+200/+200] for each Inverse entity you control.