Guardian of Light Magic Stones
VIN003-007 R
Ruler
Judgment ww
3

Energize w
Resonance Light Magic Stone ⇒ Target resonator you control gains [+200/+200] until end of turn.
Avatar of Light Magic Stones
VIN003-007 R
J-Ruler
ATK 1000 / DEF 1200
Flying
When this card enters your field ⇒ Destroy all non-magic stone, non-J-ruler cards.
Guardian of Fire Magic Stones
VIN003-025 R
Ruler
Judgment rr
3

Energize r
Resonance Fire Magic Stone ⇒ This card may deal 200 damage to target resonator.
Avatar of Fire Magic Stones
VIN003-025 R
J-Ruler
ATK 1200 / DEF 1000
Flying
When this card enters your field ⇒ This card deals 1000 damage to each resonator your opponent controls.
If a resonator dealt damage by this card this turn would be put into a graveyard, remove it from the game instead.
Guardian of Water Magic Stones
VIN003-036 R
Ruler
Judgment uu
3

Energize u
Resonance Water Magic Stone ⇒ Look at the top card of your deck, then put it on the top or the bottom of your deck.
Avatar of Water Magic Stones
VIN003-036 R
J-Ruler
ATK 1100 / DEF 1100
Flying
When this card enters your field ⇒ Return all resonators your opponent controls to their owners' hand.
Guardian of Wind Magic Stones
VIN003-048 R
Ruler
Judgment gg
3

Energize g
Resonance Wind Magic Stone ⇒ Target resonator gains ": Produce w, r, u, g, or b." until end of turn.
Avatar of Wind Magic Stones
VIN003-048 R
J-Ruler
ATK 1000 / DEF 1200
When this card enters your field ⇒ Put two [100/100] wind Elf resonator tokens into your field.
Resonators you control gain ": Produce w, r, u, g, b.".
Guardian of Darkness Magic Stones
VIN003-068 R
Ruler
Judgment bb
3

Energize b
Resonance Darkness Magic Stone ⇒ Target J/resonator gains [-100/-100] until end of turn.
Avatar of Darkness Magic Stones
VIN003-068 R
J-Ruler
ATK 1200 / DEF 1000
Flying
When this card enters your field ⇒ Your opponent banishes two resonators.