Pandora
ACN-020 R
Ruler
Judgment w. Play this ability only if you control three or more Golems.
Energize w.
【Hair Ornament of Light】
0
: Target Golem you control is mobilized until end of turn. Play this ability only once per turn.
Pandora, Guardian of the Sacred Temple
ACN-020 R
J-Ruler
ATK 1000 / DEF 2000
Golems you control are mobilized.
If damage would be dealt to a Golem you control, it's dealt to this card instead.
【Hair Ornament of Light】 ww
2
: Golems you control gain [+400/+400] until end of turn.
Faerur Letoliel
ACN-093 R
Ruler
Judgment gg
1
Energize g
Rest two recovered Elf resonators you control: Recover target magic stone. Play this ability only once per turn.
Faerur Letoliel, King of Wind
ACN-093 R
J-Ruler
ATK 800 / DEF 1000
This card enters the field with four gale protection counters.
When this card enters the field ⇒ Search your deck for an Elf resonator with total cost 4 or less and put it into the field. Then shuffle your deck.
Remove a gale protection counter from this card: Target Elf gains Barrier until end of turn.
Remove a gale protection counter from this card: Target Elf gains [+300/+300] until end of turn.
Frayla
ACN-126 R
Ruler
Judgment bb
1
.
Energize b
At the end of your turn ⇒ You may put target Dark Elf from your graveyard into your hand. If you do, this card deals 300 damage to you.
Frayla, the Revolutionist
ACN-126 R
J-Ruler
ATK 1000 / DEF 800
When this card enters your field ⇒ Put target Dark Elf from your graveyard into your field.
Whenever this card attacks ⇒ Another target Dark Elf you control gains [+400/+400] and Swiftness until end of turn.
r: This card gains Swiftness until end of turn.
rb: This card deals 100 damage multiplied by the number of Dark Elves you control to your opponent.
Treasure Hunter Fierica
ACN-161 C
Ruler
Judgment ww
2
At the beginning of the game ⇒ Gain a gem of any attribute.
At the beginning of the game ⇒ Put two limited counters on this card.
1
, remove a limited counter from this card: Produce w, r, u, g, or b.
Treasure Hunter Fierica [J-ruler]
ACN-161 C
J-Ruler
ATK 1000 / DEF 1000
When this card enters the field ⇒ Gain two gems of any on attribute.
1
, remove a limited counter from this card: Produce w, r, u, g, or b.
Martial Artist Pialle Eille
ACN-162 C
Ruler
Judgment rr
2
At the beginning of the game ⇒ Put ten strenght counters on this card.
At the beginning of the game ⇒ Put two limited counters on this card.
1
, remove a limited counter from this card: Produce w, r, u, g, or b.
Martial Artist Pialle Eille [J-ruler]
ACN-162 C
J-Ruler
ATK 1000 / DEF 1000
When this card enters the field ⇒ Put X strength counters on it, where X is fifteen minus the number of strength counters on this card.
1
, remove a limited counter from this card: Produce w, r, u, g, or b.
Mephina, Mermaid Shaman
ACN-163 C
Ruler
Judgment uu
2
The weather is rain during your turn.
At the beginning of the game ⇒ Put two limited counters on this card.
1
, remove a limited counter from this card: Produce w, r, u, g, or b.
Mephina, Mermaid Shaman [J-ruler]
ACN-163 C
J-Ruler
ATK 1000 / DEF 1000
The weather is rain.
1
, remove a limited counter from this card: Produce w, r, u, g, or b.
Leaf Elder
ACN-164 C
Ruler
Judgment gg
2
Remove an Elemental in your graveyard from the game: Produce g. Spen this will only to play Spirit Magic chants. Play this ability only once per turn.
At the beginning of the game ⇒ Put two limited counters on this card.
1
, remove a limited counter from this card: Produce w, r, u, g, or b.
Leaf Elder [J-ruler]
ACN-164 C
J-Ruler
ATK 1000 / DEF 1000
Remove an Elemental in your graveyard from the game: Produce g. Spend this will only to play chants. Play this ability only once per turn.
1
, remove a limited counter from this card: Produce w, r, u, g, or b.
Bloodsucking Butler
ACN-165 C
Ruler
Judgment bb
2
At the beginning of the game ⇒ Put a mystery counter on this card.
At the beginning of the game ⇒ Put two limited counters on this card.
1
, remove a limited counter from this card: Produce w, r, u, g, or b.
Bloodsucking Butler [J-ruler]
ACN-165 C
J-Ruler
ATK 1000 / DEF 1000
When this card enters the field ⇒ Put three mystery counters on it
1
, remove a limited counter from this card: Produce w, r, u, g, or b.